Firewatch developer Campo Santo recently announced its entire team would be leaving life as an independent studio behind to join Valve. And while that move may seem surprising, it’s born from Campo having found itself in its own unexpected situation.
“We made the dream game. We made the game that wasn't supposed to make all the money. We made a sad guy in the woods, psychological-slash-dramatic personal quest,” Campo Santo co-founder Sean Vanaman told IGN in a phone interview.
from IGN Entertainment Articles https://ift.tt/2FGaBcl
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