The Game Developers Choice Awards were streamed overnight, and the big winner was House House’s Untitled Goose Game which won Game of the Year.
Untitled Goose Game was up against Death Stranding, Control, Sekiro: Shadows Die Twice, and Outer Wilds for Game of the Year.
House House’s title also won Game of the Year at the 23rd annual DICE Awards.
Remedy’s Control walked off with three awards, while Baba is You and Disco Elysium won two each.
The 20th annual Game Developers Choice Awards (GDCA) ceremony was set to take place yesterday but was instead streamed due to GDC 2020 being postponed.
The full list of nominees is below with the winners noted in bold.
2020 GDC Awards Winners
Game of the Year
- Death Stranding (Kojima Productions/Sony Interactive Entertainment)
- Control (Remedy Entertainment/505 Games)
- Sekiro: Shadows Die Twice (FromSoftware/Activision)
- Untitled Goose Game (House House/Panic)
- Outer Wilds (Mobius Digital/Annapurna Interactive)
Best Audio
- Death Stranding (Kojima Productions/Sony Interactive Entertainment)
- Sayonara Wild Hearts (Simogo/Annapurna Interactive)
- Control (Remedy Entertainment/505 Games)
- Untitled Goose Game (House House/Panic)
- Call of Duty: Modern Warfare (Infinity Ward/Activision)
Best Debut
- ZA/UM (Disco Elysium)
- Mobius Digital (Outer Wilds)
- William Chyr Studios (Manifold Garden)
- Foam Sword Games (Knights and Bikes)
- Chance Agency (Neo Cab)
Best Design
- Baba Is You (Hempuli)
- Outer Wilds (Mobius Digital/Annapurna Interactive)
- Death Stranding (Kojima Productions/Sony Interactive Entertainment)
- Sekiro: Shadows Die Twice (FromSoftware/Activision Publishing, FromSoftware)
- Untitled Goose Game (House House/Panic)
Innovation Award
- Untitled Goose Game (House House/Panic)
- Disco Elysium (ZA/UM)
- Baba Is You (Hempuli)
- Death Stranding (Kojima Productions/Sony Interactive Entertainment)
- Outer Wilds (Mobius Digital/Annapurna Interactive)
Best Mobile Game
- Sayonara Wild Hearts (Simogo/Annapurna Interactive)
- What the Golf? (Triband Productions/The Label Limited)
- Grindstone (Capybara Games)
- Sky: Children of the Light (thatgamecompany)
- Call of Duty: Mobile (TiMi Studios/Activision)
Best Narrative
- Disco Elysium (ZA/UM)
- Control (Remedy Entertainment/505 Games)
- Death Stranding (Kojima Productions/Sony Interactive Entertainment)
- The Outer Worlds (Obsidian Entertainment/Private Division)
- Outer Wilds (Mobius Digital/Annapurna Interactive)
Best Technology
- Death Stranding (Kojima Productions/Sony Interactive Entertainment)
- Control (Remedy Entertainment/505 Games)
- Call of Duty: Modern Warfare (Infinity Ward/Activision)
- Apex Legends (Respawn Entertainment/Electronic Arts)
- Noita (Nolla Games)
Best Visual Art
- Control (Remedy Entertainment/505 Games)
- Death Stranding (Kojima Productions/Sony Interactive Entertainment)
- Sekiro: Shadows Die Twice (FromSoftware/Activision)
- Sayonara Wild Hearts (Simogo/Annapurna Interactive)
- Disco Elysium (ZA/UM)
Best VR/AR Game
- Vader Immortal (ILMxLAB/Disney)
- Blood & Truth (SCEE Studio London/Sony Interactive Entertainment)
- Asgard’s Wrath (Sanzaru Games/Oculus Studios)
- Boneworks (Stress Level Zero)
- Pistol Whip (Cloudhead Games)
The Audience Award went to thatgamecompany’s Sky: Children of the Light and Kate Edwards, former head of the International Game Developers Association and current Global Game Jam executive director, received the Ambassador Award for “helping video games advance to a better place through advocacy and action.”
The Pioneer Award, which recognizes breakthrough tech and game design milestones, went to Roberta Williams for co-founding Sierra On-Line with her husband Ken Williams, for her work on titles such as Mystery House, and for creating the King’s Quest game series.
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