There are a lot of ways that Starfield disappointed players. All the companions are squares, we can agree on that, right? None of them will let you indulge in your criminal side. The promise of ‘space piracy’ ended up being nothing more than some quest scaffolding for running around and harassing some ships. The space exploration was paper-thin; mainly completed through menus, not flying your ship around. Planets are dead, empty, mostly devoid of life or any intrigue. Starfield, for many, is a letdown.
So what alternatives do you have if you want to get out and see the breadth and depth of space? We all know about No Man’s Sky and its (wholly unexpected) redemption arc. We all know about Outer Wilds and its introspective, philosophical melancholia. We all know about Kerbal Space Program and its devotion to mathematical purity. But what about EVE Online? It’s 20 years old, now, and still going strong. And it was always built to represent one of the purest sci-fi fantasies out there.
From the earliest days of EVE, when Hilmar Veigar Pétursson and the kernels of CCP Games set out to create a virtual universe where freedom, consequence, and autonomy where the key focus points, the game has represented one of the most interesting experiments in the gaming world. At Eve Fanfest 23, I have seen actual people get elected into an in-game government, players whoop and holler at spreadsheets, and a literal Space Pope bless a passerby that was nearly in tears at the interaction. This game is serious.
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